For those uncommon folk who would rather learn to make cheese or learn to craft a charcoal maker 

instead of sit in front of a computer screen, click on it,  read about it and 

twitter to their friends how cool it is so they can click on it, 

read about it...and get all atwitter too... 

ASI-ISA offers a path of  hands-on learning.

Starting out as a Citizen-Pioneer, there are skills and requirements to advance through the levels of knowledge 

to ultimately become a Founder of  another Chapter in the Story of the ASI-ISA, 

"Aboriginal Skills Institute-Individuals Saving America", Saga.

It is not for everyone...but it is for those who want to learn to be more than original...

it's for those who want to become a-b-original!

Simply put:  ASI-ISA is a place where we bring our best to share with the rest...

and we do it with respect.

Aboriginal Skills Institute-ISA 

“Having fun with the past to manifest our future!”

Semper Illuminare - Ever Enlightened

     
                                                                                                                                   


ASI-ISA is an organization developed for learnig and fun. I/We teach hands on skills that are fascinating to learn, fun to do and, that could help keep you alive when times are tough.If you know or  learn all these skills, your chances of survival, when the lights go out and there is no gas for your car, go up a whole bunch.

    That's about it, oh, yeah, and we do all this in a safe and respectful environment where we encourage and support one another!

ASI-ISA stands for Aboriginal Skills Institute-Individuals Saving America

...and our real motto is "SEMPER GUMBY - Always Flexible"!

Let's build a nation wide nation, an ABORIGINAL NATION where those in the nation know what they are doing and will survive based on their knowledge, merits and how we care for others. ARE YOU PART OF THE NATION...THE ABORIGINAL NATION?

(How Fun Is That?)

Below is the "How do I keep track of all this fun stuff" matrix  for ASI-ISA

Citizen - Complete the Requirements for Each of the Levels Below and the required Skills

                Pioneer                                                Skills from Beginner - Easy

                Pathfinder                                            Skills from Beginner - Difficult

                Trail Blazer                                          Skills from Beginner - Expert

 Sentinel - Complete the Requirements for Each of the Levels Below and the required Skills 

                Trail Master                                           Skills from Intermediate - Easy

                Master at Arms                                     Skills from Intermediate - Difficult

                Ranger                                                  Skills from Intermediate - Expert

 Cadre - Complete the Requirements for Each of the Levels Below and the required Skills 

                Presenter                                              Skills from Advanced - Easy

                Orator                                                  Skills from Advanced - Difficult

                Facilitator                                            Skills from Advanced - Expert

 Diplomat - Complete Requirements and...           Skills from Advanced – Expert

 Ambassador - Complete Requirements and...     Skills from Advanced – Expert

 FounderComplete Requirements and...           Open a certified ASI-ISA Chapter to model exactly the 
                                                                           Original Aboriginal Program.

 


ABORIGINAL SKILLS INSTITUTE ADVANCEMENT REQUIREMENTS

 
    Citizen SEMPER STUDIUM(ever earnest)

            Citizen-Pioneer 

                        1)         Say the Pledge of Allegiance and tell what it means to you personally

2)         Sing the National Anthem “The Star Spangled Banner” and tell what it means to you personally.

3)         Understand and practice the principles of Leave-No-Trace and Safe Haven and explain what they mean and how they apply to ASISA functions.

4)         Demonstrate how to whip and fuse the ends of a rope and teach another person how to whip and fuse the ends of a rope.

5)         Demonstrate how to tie the square knot and teach another person how to tie a square knot.

6)         Earn the “Fireman Chit” and “Totin’ Chip” and agree to only use fire safely  and agree to always use sharp Woods Tools safely and only for good purposes.

7)         Earn 10 Skill Shields from the Pioneer level.

8)         Participate in one event in a Tournament and be able to discuss your experience level in tournament games.

9)       Prepare a personal first aid kit to take with you on a hike.

10)       Learn First Aid for simple cuts, scratches and abrasions. Learn how to tell when you need a Doctor.

11)       Explain the importance of the buddy system as it relates to your personal safety on outings and in your neighborhood. Describe what a bully is and how you should respond to one.

12)       Become a novice archer

13)       Be reviewed by an adult counselor before for becoming a Pioneer.

14)       Be reviewed by a review committee before becoming a Pioneer.

            Citizen-Path Finder

1)         Demonstrate how a compass works and how to orient a map. Explain what map symbols mean.

2)          Demonstrate the tying of the taut-line hitch and two half hitches. Teach another person  how to tie these knots

3)         Since joining, have participated in five separate ASI-ISA activities (other than meetings), two of which included camping overnight.

4)         On one campout, demonstrate proper care, sharpening, and use of the knife, saw, and ax, and describe when they should be used.

5)         Use the tools listed in requirement 3c to prepare tinder, kindling, and fuel for a cooking fire.

6)         Participate in a flag ceremony for your school, religious institution, community, or ASI-ISA activity. Explain to your leader what respect is due of the United States.

                        7)         Perform one hour of Community Service in an approved project.

8)         Show what to do for "hurry" cases of stopped breathing, serious bleeding, and ingested poisoning.

                        9)         Explain the three R's of personal safety and protection.

10)         Earn 10 Skill Shields from the Pathfinder level.                    

11)       Participate in one Tournament events and be prepared to evaluate your skill level at tournament games.

12)       Be reviewed by an adult counselor before for becoming a Path Finder.

13)       Be reviewed by a review committee before becoming a Path Finder.

 Citizen-Trail Blazer

1)    Demonstrate how to find directions during the day and at night without using a compass.

2)    Using a map and compass, complete an orienteering course that covers at least one mile and requires measuring the height and/or width of designated items (tree, tower, canyon, ditch, etc.)

3)    Since joining, have participated in ten separate ASI-ISA activities, three of which included camping overnight.

4)     Demonstrated the principles of Leave No Trace to others on ASI-ISA outing.

5)    Visit and discuss with a selected individual approved by your leader (elected official, judge, attorney, civil servant, principal, teacher) your Constitutional rights and obligations as a U.S. citizen.

6)    Discuss when you should and should not use lashings. Then demonstrate tying the timber hitch and clove hitch and their use in square, shear and diagonal lashings be joining two or more poles or staves together.

7)    Use lashing to make a useful camp gadget.

8)    Demonstrate tying the bowline knot and describe several ways it can be used. Teach the bowline knot to another person.

9)    Tell the five most common signals of a heart attack. Explain the steps (procedures) in cardiopulmonary resuscitation (CPR).

10)    Earn 10 Skill Shields from the Trail Blazer level.

  11)   Be reviewed by an adult counselor before for becoming a Trail Blazer.

  12)   Be reviewed by a review committee before becoming a Trail Blazer.

Sentinel – SEMPER PRAESIDUM(ever defending)

             Sentinel-Trail Master

1)         Demonstrate how to display, raise, lower, and fold the American flag.

2)         Demonstrate first aid for the following: object in the eye, bite of a suspected rabid animal, puncture wounds from a splinter, nail, and fishhook, serious burns (partial thickness, or second degree), heat exhaustion, shock, heatstroke, dehydration, hypothermia &  hyperventilation.

3)         Demonstrate bandages for a sprained ankle. and for injuries on the head, the  upper arm, and the collarbone.

4)         Show how to transport by yourself, and with one other person, a person: from a smoke-filled room with a sprained ankle, for at least 25 yards.

5)         Earn 10 Skill Shields from the Trail Master Level..

6)         Be reviewed by an adult counselor before for becoming a Trail Master.

7)         Be reviewed by a review committee before becoming a Trail Master.

             Sentinel-Master-At-Arms

1)          Understand the role of the Master-At-Arms and understand what it means to have a   secure environment.

2)          Learn Roberts Rules of Order and explain why public meeting rules are important.

3)          Earn 10 Master-At-Arms Skill Shields.

4)          Review ASI-ISA Security Policy and all ASI-ISA rules and procedures.

5)          Practice running a meeting using Roberts Rulers of Order.

6)          Be prepared at all times to answer truthfully and in detail any question about security issues. Be prepared to support your answers in writing.

7)          Define “Character”.

8)         Be reviewed by an adult counselor before becoming a Master-At-Arms.

9)         Be reviewed by a review committee before becoming a Master-At-Arms.

            Sentinel-Ranger

1)           Understand the need for security in danger situations where the outcome may be a life or death.

2)          Be prepared to be part of any security detail as duties of Master-At-Arms personnel may be required to perform and be prepared to serve with honor and distinction.

3)          Run a meeting using Roberts Rules of Order successfully.

4)          Earn 10 Skill Shields form the Ranger Skill Shields.

5)          Define the following “So Secure You Don’t Even Know Security Is There!”

6)          Define the following “Every Contingency Planned For, No Surprises!”

7)          Define the following “No Unanswered Questions About Anything!”

8)          Define the following “An Incident Is Over and Done Before Anyone But Security Knows!”

9)          Be able to take command of any situation if a potential security risk is imminent and,  perform in such a manner as to protect and defend the group to the best of your ability working alone or working with others.

10)       Discuss the issues with the need for continuous security in a constant danger environment requiring 24 hour vigilance and how to actively monitor the entire group.

11)       Be reviewed by an adult counselor before becoming a Ranger.

12)       Be reviewed by a review committee before becoming a Ranger.

 Cadre – SEMPER SUPERBOS(ever proud)

             Cadre-Orator

1)     Learn and recite from memory the Abraham Lincoln Gettysburg  Address

2)     Earn 10 Skill Shields from Cadre-Orator.

3)     Be ready willing and able to teach any previously earned or learned skill shield or rank advancement requirement to other people when asked  to serve as an instructor.

4)     Help with and be a part of making ASI-ISA events a success.

5)   Be reviewed by an adult counselor before for becoming an Orator.

6)   Be reviewed by a review committee before becoming an Orator.

             Cadre-Presenter

1)    Be an assistant manager of the physical assets of a ASI-ISA event: from planning, staging, hosting, tear down to final inventory and critical review

2)    Earn 10 Skill Shields from Cadre-Presenter.

3)   Prepare and deliver a five minute speech from prepared notes to a group of five or more people.

4)   Be ready willing and able to teach any previously earned or learned skill shield or rank advancement requirement to other people when asked  to serve as an instructor.

5)     Help with and be a part of making ASI-ISA events a success.

6)   Be reviewed by an adult counselor before for becoming a Presenter.

7)   Be reviewed by a review committee before becoming a Presenter.

             Cadre-Facilitator

1)            Manage the physical assets of a ASI-ISA event from planning, staging, hosting, tear

down, inventory and review.

2)            Earn 10 Skill Shields from Cadre-Facilitator.

3)            Be ready willing and able to teach any previously earned or learned skill shield or rank advancement requirement  to other people when asked  to serve as an instructor.

4)            Help with and be a part of making ASI-ISA events a success.

5)             Be reviewed by an adult counselor before for becoming a Facilitator.

6)       Be reviewed by a review committee before becoming a Facilitator.

  Citizen

                Pioneer                                                Skills from Beginner - Easy

                Pathfinder                                          Skills from Beginner - Difficult

                Trail Blazer                                          Skills from Beginner - Expert

   Sentinel

                Trail Master                                        Skills from Intermediate - Easy

                Master at Arms                                 Skills from Intermediate - Difficult

                Ranger                                              Skills from Intermediate - Expert

  Cadre

                Presenter                                            Skills from Advanced - Easy

                Orator                                                 Skills from Advanced - Difficult

                Facilitator                                            Skills from Advanced - Expert

 

 Diplomat(Additional requirements pending)           Skills from Advanced – Expert

 Ambassador(Additional requirements pending)     Skills from Advanced – Expert

 Founder(Additional requirements pending)           Open a certified ASI-ISA Chapter to model exactly the 

                                                                                Original Aboriginal Program

         

   “Never Contaminate Your Inner Self with Animosity!”

Citizen Skills – SEMPER STUDIUM (ever earnest)
Pioneer
1.    Clothing-Sew on a button with needle and thread
2.    Clothing -Weave a pot holder
3.    Survival-Clothing-Learn chain stitch
4.    Fire-Start a fire with a magnifying glass
5.    Shelter-Learn basic weather signs
6.    Fire-Learn wood values and their uses
7.    Fire-Make a dipped candle
8.    Fire-Make a waxed fire starter
9.    Food-Cook and eat a foil dinner
10.    Food-Learn and play Mumbly Peg as per ASIISA
11.    Food-Make a sling
12.    Shelter-Make a sundial and understand how it works.
13.    Water-Understand and set a siphon
14.    Shelter-Learn the square knot, clove hitch, two half hitches and the sheet bend.

Path Finder
15.    Shelter-Learn the bowline knot, the timber hitch and the sheep shank knot.
16.    Water-Boil water to purify it
17.     Water-Treat water with chlorine to purify it
18.    Skill-Learn Morse Code
19.    Skill-Learn Semaphore
20.    Clothing-Spin at least 100 yards of yarn
21.    Clothing-Make a poncho from a garbage bag and wear it for a day in the rain
22.    Fire-Use your waxed fire starter to make a fire
23.    Food-Help make cheese
24.    Food-Catch a bird in a box trap
25.    Food-Make butter
26.    Shelter-Help make soap
27.    Fire-Make an alcohol stove
28.    Skill-Make a square stick ½ to ¾ inch wide and 24 inches long with a bow saw

Trail Blazer
29.    Clothing -Make a glove or mitten
30.    Food-Bake bread or rolls in a Dutch oven
31.    Food-Help make wine
32.    Clothing-Sew a leather purse or pouch
33.    Clothing-Sew on a patch over a tear with needle and thread
34.    Clothing-Fashion a water proof hat and wear it for a day in the rain
35.     Fire-Make a bow drill
36.     Fire-Make a wheel
37.    Fire-Make an alcohol stove and boil an egg, then eat it.
38.    Fire-Make charcoal and keep an ember alive for 24 hours
39.    Food-Cook a meal without utensils
40.    Clothing-Make a hand powered washing machine

Sentinel Skills – SEMPER PRAESIDUM (ever defending)

Trail Master
41.    Fire -Whittle a square stick round
42.    Food-Grow a tomato plant and eat a tomato you have grown
43.    Food-Cook a Dutch oven dessert
44.    Food-Make a sling shot
45.    Food-Set a trip line to detect animals/intruders
46.    Clothing-Make a doily
47.    Clothing-Sew leather with an awl and make a useful object
48.    Fire-Lift a heavy object with a Spanish windless
49.    Fire- Move an object with a flip winch
50.    Fire-Make and use char cloth to make a fire
51.    Fire-Start a fire with a battery and steel wool
52.    Food-Make jelly
53.    Food-Dehydrate meat/fruit

Master-at-Arms
54.    Food-Make sourdough bread or rolls
55.    Food-Make a 2’ x 2’ net
56.    Food-Make crackers
57.    Food-Shoot 3 of 5 arrows in the inner circle of an archery target
58.    Food-Stick 2 of 3 throwing knives in the inner circle of a tomahawk target from 12 to 15 feet
59.    Food-Stick 2 of 3 tomahawks in the inner circle of a tomahawk target from 12 to 15 feet
60.    Food-Build a box trap
61.    Food-Set a snare
62.    Food-Set a Trigger Snare
63.    Food-Can some peaches
64.    Fire-Start a fire with flint and steel
65.    Shelter-Make a piece of furniture with dovetail notching
66.    Clothing-Make a sandal shoe from a board

Ranger
67.    Shelter-Make Rope
68.    Food-Make a stove from tin can and cook a meal on it
69.    Food-Make stone ground corn meal
70.    Food-Make wine
71.    Food-Make a scale and accurately weigh 2 ½ ounces
72.    Food-Make a scale and weigh 2 ½ pounds
73.    Food-Make a knife
74.    Food-Distill alcohol
75.    Food-Make a bow for archery
76.    Food-Make an arrow
77.    Food-Make soap
78.    Shelter-Lash a structure with twine
79.    Food-Make a walking stick and use it to weigh accurately 10 pounds


Cadre Skills – SEMPER SUPERBOS (ever proud)
Orator
80.    Fire-Start a fire with gun powder
81.    Food-Cook a Dutch Oven main dish
82.    Food-Grow a heirloom plant, harvest the seed and grow a new plant
83.    Food--Make a garden start plant
84.    Clothing-Make a shoe lace from leather
85.    Clothing-Make a tire sandal
86.    Clothing-Sew a moccasin
87.    Fire-Learn how pulleys can help increase lift capacity
88.    Fire-Start a fire with a flash light parabolic reflector
89.    Food-Keep sourdough starter and make a batch of pancakes with it
90.    Food-Cook a fish on a cedar plank
91.    Food-Make a hammock or casting net
92.    Food-Smoke some meat

Presenter
93.    Shelter-Lash a catapult
94.    Food-Make a cold frame for garden plants and use it
95.    Food-Make compost and use it to mulch a plant
96.    Food-Make Vinegar
97.    Food-Catch a creature in a box trap
98.    Food-Make a napped arrow head
99.    Food-Make a napped knife
100.    Food-Make a tin can mess kit and eat a meal on it
101.    Food-Set a remote ignition snare
102.    Shelter-Learn basic construction using dove tail, mortise and tendon, dado and rabbit.
103.    Shelter-Make 10 feet of natural cordage
104.    Water-Make a solar water still

Facilitator
105.    Clothing-Make a garment by knit or crocheted
106.    Food-Bake a corn meal muffin with the corn you ground
107.    Clothing-Sew a garment with needle and thread, wear the garment.
108.    Fire-Make a small one wheeled cart
109.    Fire-Make an axe
110.    Fire-Make a fire piston
111.    Fire-Make fire by friction
112.    Food-Butcher an animal
113.    Food-Eat only food you have dehydrated/prepared on a week-end camping trip
114.    Food-Make cheese
115.    Water-Build a hot water heater and understand thermal siphon
116.Food-Make an atlatl, make darts, hit target in inner circle at 60 feet  (20 yards- 12 in diameter circle).